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View Full Version : How to disable and then re-enable brigands and pirates. Medieval 2 contains several new hidden resources. They can thus be used to keep an area desolate or untouched - such as the Americas in M2 - or if you are a more adventurous modder then the brigands in this area might represent a different type of enemy that will only appear after a particular time or event perhaps conquering a significant settlement. Don't you somehow have to pass the game the settlement you want to enable the hidden resource in? No, it works on a blanket effect. Hate to say this, but are you sure? I just tried it, still getting bloody rebels.